CHAPTER 1 / FIELD GUIDE

Get unstuck.
Go a little further.

Start with the problem in front of you. Find the tool, supplies or route that makes the next trip useful.

Find an answer to your current problem

24 practical guides

▶ Video chapters
Survival

Oxygen Stations & Oxyworms: Repairs and Refills

Compare public stations, portable oxygen stations and worm nests. Prepare repair supplies, battery cells and a route with places to refill.

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▶ Video chapters
Quest help

Repair Train: Kettle, Water & Cabin Supplies

Prepare train repairs and compare the kettle’s 20-water-per-Ice budget with the 2-Ice bottle recipe. Calculate drinking supplies across several batches.

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Crafting

Gathering Tools: Materials, Repairs & Maintenance

Match each resource to the right tool, distinguish surface and deep deposits, and pack repair materials and Spraytron charges before a gathering trip.

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Crafting

Workbench & Wardrobe: Which Upgrades Fit?

Choose the station for a tool or suit upgrade, match parts to compatible slots and gather Cardboard, Foam and Knitted teddy bears for protection.

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Quest help

Help Babe: Roof Battery, Pantograph & Intercom

Prepare the crowbar and all four intercom materials, separate the roof battery from the repair, and resolve the opening quest’s progression prompts.

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▶ Video chapters
Quest help

Weird Toilet: Three Repairs & Cold Protection Reward

Compare the door, wiring and panel materials, open one combined plan, locate the existing video chapter and collect the +10 Cold Protection reward.

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Quest help

Retrieve the Jammer: Depot Tools & Repair Materials

Prepare five repairs for the Depot and shuttle, bring the Spraytron and crowbar, and distinguish identity, cleaning and launch objectives from material checks.

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Survival

Cold & Oxygen Drain: Chill, Frostbite and Hypothermia

Compare cold’s three oxygen multipliers, hunger drain and flight penalties, then choose warmth, supplies and suit upgrades before the return trip becomes an emergency.

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Survival

Survival Bonuses: The 60–80% Food, Water & Rest Range

Keep satiety, hydration and rest inside their inclusive bonus range, compare three benefits and use portion examples without confusing them with timed consumable buffs.

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Crafting

Recipe Unlocks: Blueprints, Gray Slots & Pickups

Find the pickups that unlock eight recipes, including Cutter and Backpack, then decode gray crafting slots, question marks and the HUD blueprint queue.

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Survival

Robots & Turrets: Triggers and Safe Approaches

Learn what alerts sentry turrets and patrol bots, why repair bots can shock you, and how garbage bots affect loose supplies.

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Survival

Slow Movement: Overload, Fatigue & Food Bonuses

Find the six fatigue, overeating and overload penalties, the three carry-weight thresholds, and the food bonuses that help you prepare for a trip.

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Survival

Food & Drink Effects: Satiety, Stamina & Side Effects

Compare food, drinks and emergency supplies by recovery amount, temporary bonuses and side effects, including Energy drink, Alcohol, raw worms and spoiled food.

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▶ Video chapters
Crafting

Food Machine: Repair, Upgrades & Token Unlocks

Compare food-machine tank capacities from 90 to 150 nutrients, choose upgrade parts, prepare repairs and unlock more food with Tokens.

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▶ Video chapters
Quest help

Chuck’s Taxi: Repair Materials & Quest Fixes

Pack the drill, radiator and hinge materials in one plan, then check the taxi inspection, logo, pump and panel objectives against current patch fixes.

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Quest help

Check the Connection: Repair Materials & Antenna

Prepare the antenna repair with 4 Refined metal, 4 Electronics, 2 Plastic and 2 Techbits, then check the battery, petals and ice objectives.

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Quest help

Antenna Petals Won't Open? What to Check

The 0.8.11 update counts 10g antenna petals once opened to 80%. Check the movable petals and distinguish the intentionally broken piece from a stalled objective.

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Quest help

Debug PornHubble: Grate, Cache & Tools

Check the Cutter requirement, distinguish the missing-marker fix from the cache objective, and find the next task in your journal.

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Survival

How to Reach 100 Cold Protection

Compare Cardboard, Foam and Knitted teddy bear panels across five suit slots. Reach 100 and check the 0.8.11 Easy-difficulty quest fix.

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▶ Video chapters
Quest help

Foreman Answers & Repair Materials

Read the three Foreman answer texts, prepare the repair materials and open the community video at the start of this side quest.

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▶ Video chapters
Locations

Snowman Parts: Five Pieces & Preparation

Find the carrot, cigarette, beard, hat and arm with community route directions, and check why only one nose counts after the 0.8.10 fix.

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▶ Video chapters
Locations

Locker Codes: A6, B5 & Their Clues

Find the two documented Depot locker codes, where their clues are located and which locker contains the Singing cat collectible.

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PC help

Save File Location & Settings Folder

Find the Windows save and configuration folders, back up progress and reset settings without confusing them with your save files.

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Survival

Achievement Rewards Worth Planning For

Compare useful stamina, health, oxygen and cold-protection rewards, with early actions and later side quests kept in context.

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01 / GATHERING

Which tool do I need for this resource?

A material can come from several objects, and an object may need a specific tool. Use the item’s gathering instructions before spending durability on the wrong interaction.

ToolUseful forBefore leaving
Scrap / crowbarBreaking junk, ice and compatible metal, titanium or plastic objects.Inspect its durability.
ThumperExtracting aluminum from surface deposits.It uses manual winding.
CutterGathering wires, rubber and fabric; cutting compatible obstacles.Sharpen it as it becomes dull.
TwisterUnscrewing fastened parts, light bulbs and compatible doors.Bring it when the interaction calls for unscrewing.

The Pounding rig serves deep deposits and needs battery refills and maintenance. It has a different use from the handheld Thumper. See the Pounding rig recipe and uses.

02 / STAYING WARM

How do I improve cold protection?

Fit protection materials to the chest, both arms and both legs at the wardrobe. Cardboard, Foam and Teddy Bear panels contribute different protection values, and some choices trade other defenses or hunger consumption for warmth.

In the suit planner, enter the number of each material you own and the cold protection you already receive from other equipment or rewards. Set the target required by your current objective, then calculate a combination. Panel contributions assume full durability.

Chill, Frostbite and Hypothermia are successive cold warnings. The game’s recovery hint directs you to leave the area or improve cold protection. Check the individual stage description, and look for warmth before continuing the trip. Service warmer repairs are a separate progression task.

03 / PREPARATION

How do I avoid another trip for one missing part?

  1. Find the active objective in the quest list. Its material button adds the required resources to your plan.
  2. Add any tools or equipment you want to craft on the same trip. The material planner combines the requirements and expands intermediate recipes.
  3. Enter both finished items and materials you already own. Copy the missing-material list, then use the item links to find their gathering methods.

Quest objectives can branch. Follow the active journal in your save instead of treating every listed objective as a mandatory sequence. For example, use the current stage of Three Antennas to decide what to add to your plan.

For food, the recycling calculator uses a separate nutrient budget. One nutrient mineral contributes 50 base nutrients; a nutrient pack costs 24 in the machine’s base configuration. That budget can make two packs with two nutrients left over, once your machine’s available slots and modifiers are accounted for.

04 / DISCOVERY

Where should I look for collectibles?

Use the collection page’s area filter to see nearby finds, then switch to “Still missing” as you complete a region. Every record has its game icon and official name, a community location hint and a video chapter. Several items share a chapter when the creator covers them together.

The starting train and station give you a compact first search area: the toilet contains Babe’s trashy read, the driver’s cab contains the Brewcopter, and the space below the platform holds the Lootbox.

These location hints follow the linked community guide for v0.8.4. The current build supplies the names and icons. For a visual approach, open the creator’s video chapter beside the item; the chapter list describes routes starting from the train car.

05 / VERSION CHANGES

What changed in Hotfix 0.8.8?

The official notes describe interaction, quest and save fixes. A guide recorded before these changes may show a different tool working.

  • The grate inside PornHubble now requires the Cutter.
  • The Coffinbot train door and drillers’ round door now require the screwdriver / Twister interaction.
  • Fixes cover the loudspeaker installation, Zarya starter handle, taxi pump and the next objective after removing the intercom lock.
  • Save-related fixes include the station chief’s head and the starting scene. The notes also address an Intel Core Ultra FatalError associated with an outdated AI Boost driver.

Installing the patch brings those fixes; it does not establish that every earlier save state or community route has been replayed here. Read our 0.8.8 explanation or open the official patch notes ↗.

Sources and further reading

Game mechanics link to the relevant item and Build records. These public guides provide additional routes and images from their authors.

  1. RedRuins Softworks / SteamHotfix 0.8.8 — Patch Notes
  2. SilverFox / Steam CommunityBreathedge 2 Achievement Guide