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Breathedge 2 Check the Connection: Repair Materials & Antenna

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For the antenna module repair in Check the Connection, bring 4 Refined metal, 4 Electronics, 2 Plastic and 2 Techbits. The Build 25584330 checklist includes all four materials; the older 0.8.8 material plan contains only the first three.

Repair checklist: Steam Build 25584330, updated October 4, 2026. Petal threshold: official 0.8.11 notes. Follow your active journal objective because progress can vary between saves.

In this guide

Pack all four repair materials

Antenna module requirement · Build 25584330
MaterialQuantity
Refined metal4
Electronics4
Plastic2
Techbits2

Match the journal step “Cut off the string lights and repair the module.” These quantities belong to that repair objective, not every antenna in Chapter 1.

If you already have finished Techbits, enter them in the planner inventory before gathering more ingredients.

Keep the battery and module steps separate

The task contains separate objectives to examine the antenna, power it, get a battery and repair the module. Follow the active journal prompt when deciding what to do next.

The battery objective warns that taking the battery will stop the Service Warmer working. The module objective describes string lights tangled around the scanner module. A completed material list does not replace those interactions or supply a quest battery.

Check the petal threshold and the ice objective

The official 0.8.11 notes say the 10g antenna petals now count once opened to 80%. Opening the reflector petals and knocking ice off them are separate journal objectives.

The same patch fixes the resource display for repairing the 10g antenna hinge. Use the current interaction prompt and the four-material checklist above when preparing the repair.

Use the dated repair goal

The wider database still identifies its published Build 25201608 snapshot. This separately dated repair target uses the newer task requirement; the review found the existing 31 crafting ingredient lists unchanged. Recipe yields continue to use the published assumptions.

  1. Open “Plan all four repair materials” above. It selects the repair goal labeled Build 25584330.
  2. Enter any finished repair materials and ingredients already in your inventory. The planner subtracts them before expanding recipes.
  3. If your saved plan also contains the older “Cut off the string lights and repair the module” goal, remove that older goal so you do not count the same repair twice.
  4. Compare the remaining list with the in-game interaction before leaving the train. If you are playing a later update, use its displayed requirement.

Sources and version notes

  1. RedRuins Softworks / Steam0.8.11 — Patch Notes