
Energy Drink: Stamina, Stimulant & Nutrient Cost
Energy Drink
Energy drink immediately restores 30 stamina and 10 thirst, then applies Stimulant for five minutes. It costs 30 base nutrients at the food machine after the second additional button unlock.
Add to material plan →Unlock the second extra food-machine button
Use Tokens at the Nutri-Pack-O-Mat coin slot to progress past Alcohol to Energy drink. If the coin slot is absent, obtain and install it first. After the drink button is unlocked, each item costs 30 base nutrients.
Load suitable biomass, allow it to process and choose the drink when sufficient nutrients are available. Use Receive and collect the dispensed item. Rare loose Energy drinks also occur in inhabited areas, but machine production lets you plan around supplies you already have.
Separate the refill from the five-minute effect
| Effect | Value |
|---|---|
| Immediate stamina restoration | 30 |
| Immediate thirst restoration | 10 |
| Stimulant duration | 5 minutes |
| Weight | 0.3 |
The instant recovery and the timed status are different benefits. Stimulant provides a temporary movement bonus and slower fatigue buildup. Its description also warns of a crash, so include a rest stop in the route rather than treating the drink as permanent fatigue prevention.
Choose stamina recovery or a shorter defensive boost
Energy drink restores 20 more stamina than Adrenaline and costs 10 fewer base nutrients. Both restore 10 thirst and weigh 0.3. Adrenaline instead brings a shorter speed and damage-resistance effect lasting two minutes thirty seconds.
Choose Energy drink when stamina is the immediate shortage. Neither item restores health, and the modest thirst recovery should be considered alongside the water needed for the whole trip.
Calculate drinks without consuming the meal budget
Three drinks require 90 base nutrients before machine effects. Compare that cost with the meals you still need, then pack for both stamina and hunger. A speed bonus also leaves your carry-weight problem intact, so unload excess salvage before relying on it for a return trip.
Item details
- Category
- Consumable
- Verified build
- 25584330
- Weight
- 0.3
- Stack limit
- 999
- Thirst restored
- 10
- Stamina restored
- 30
- Food machine nutrient cost
- 30
- Stimulant duration
- 5 minutes
How to obtain
- Unlock the Energy drink button through the Nutri-Pack-O-Mat coin slot; it is the second additional food unlock.
- Spend 30 base nutrients per Energy drink. Rare loose pickups also occur in inhabited areas.
Uses
- Restores 10 thirst and 30 stamina immediately.
- Applies Stimulant, providing a temporary movement bonus and slower fatigue buildup. Its description warns of a crash.

