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Patch notes / 0.8.10

Breathedge 2 0.8.10: mud statue markers, snowman counting and Steam Deck fixes

Update 0.8.10 improves quest markers and collision recovery, fixes duplicate snowman noses and taxi letters, and adds encyclopedia and interface corrections.

Official Breathedge 2 0.8.10 patch artwork
Official announcement artwork · RedRuins Softworks / Steam · Original image ↗
WHAT PLAYERS NEED TO KNOW
  • The mud statue shows three completion markers and the trajectory points to its center.
  • Only one snowman nose counts, preventing carrot and cigarette duplication.
  • Steam Deck controls, the fried-worm encyclopedia entry, journal scrolling and sleep cancellation receive fixes.

Markers now show the state of multi-part objectives

The mud statue displays three markers instead of one, and completed markers disappear as the sculpture is built. The mud-ball trajectory now points to the center of the sculpture rather than the head.

The snowman can no longer count both the carrot and cigarette as noses at the same time. If an older save shows duplicate progress, use the current journal state as the source of truth and revisit the object only if the objective remains active.

Recovery fixes cover stations, antennas and doors

The update moves the character out of several stuck states: installing parts in the Station Caretaker or antenna, entering the niche of Chuck’s taxi and loading beside the white toilet door. Training-dummy collisions were also improved.

These fixes are useful when comparing a current save with an older video. A route can be correct while the interaction behavior has changed between Early Access patches.

Encyclopedia and input details are less confusing

Steam Deck buttons that depended on the right trackpad are repaired. Fried worm is now categorized as food and has an encyclopedia entry; entries for characters from later chapters were removed from the current encyclopedia. Examining a collectible opens its collectible entry, and the journal scrollbar appears when five tasks are present.

The character window now displays resistances, Esc or the gamepad Cancel button can interrupt sleep, and the stabilization hint near the ticket office no longer remains forever. Fatigue, overeating and overload also impose smaller movement penalties.

ORIGINAL SOURCE

0.8.10 — Patch Notes ↗

RedRuins Softworks / Steam ·

Written by Breathedge 2 Wiki on . This is an independent summary and explanation of the official announcement. Game artwork is credited above.